THE SMART TRICK OF LGO4D LIVE CHAT THAT NO ONE IS DISCUSSING

The smart Trick of lgo4d live chat That No One is Discussing

Compared to the java.util.logging we don’t really need to do any setup. By default, Log4j 2 will utilize the ConsoleAppender to put in writing the log message to the console. The log history will be printed utilizing the PatternLayout connected for the pointed out ConsoleAppander While using the sample described as follows: %d HH:mm:ss.forName()

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